相手の間接利きを止めている駒を動かさない More...
#include <move_action.h>
Public Member Functions | |
NotKingOpenFilter (const NumEffectState &s, OrigAction &action) | |
bool | isNotKingOpenMove (Ptype ptype, Square from, Square to) |
void | simpleMove (Square from, Square to, Ptype ptype, bool isPromote, Player p, Move m) |
void | unknownMove (Square from, Square to, Piece p1, Ptype ptype, bool isPromote, Player p, Move m) |
void | dropMove (Square to, Ptype ptype, Player p, Move m) |
dropMoveが自殺手になることはない More... | |
void | simpleMove (Square from, Square to, Ptype ptype, bool isPromote, Player p) |
void | unknownMove (Square from, Square to, Piece captured, Ptype ptype, bool isPromote, Player p) |
void | dropMove (Square to, Ptype ptype, Player p) |
Public Attributes | |
const NumEffectState & | state |
OrigAction & | action |
相手の間接利きを止めている駒を動かさない
Definition at line 160 of file move_action.h.
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Definition at line 165 of file move_action.h.
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dropMoveが自殺手になることはない
Definition at line 196 of file move_action.h.
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Definition at line 218 of file move_action.h.
References osl::move_action::Store::dropMove().
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Definition at line 168 of file move_action.h.
References osl::move_classifier::KingOpenMove< P >::isMember().
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Definition at line 172 of file move_action.h.
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Definition at line 206 of file move_action.h.
References osl::PTYPE_EMPTY, and osl::move_action::Store::simpleMove().
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Definition at line 183 of file move_action.h.
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Definition at line 212 of file move_action.h.
References osl::Piece::ptype(), and osl::move_action::Store::unknownMove().
OrigAction& osl::move_action::NotKingOpenFilter< P, OrigAction >::action |
Definition at line 163 of file move_action.h.
const NumEffectState& osl::move_action::NotKingOpenFilter< P, OrigAction >::state |
Definition at line 162 of file move_action.h.