astromenace (1.3.2+repack-3) unstable; urgency=medium * Add patch debian/patches/disable_GL_ARB_texture_compression_bptc.patch: After disabling GL_ARB_texture_storage in patch fix_work_on_intel_videocards.patch GL_ARB_texture_compression_bptc feature may work incorrectly with new NVIDIA and AMD video cards. There are no bug reports yet. This patch was made just in case by developer recommendation. -- Boris Pek Thu, 19 Dec 2013 17:42:30 +0400 astromenace (1.3.2+repack-2) unstable; urgency=medium * Add patch debian/patches/fix_work_on_intel_videocards.patch: Mesa developers have enabled GL_ARB_texture_storage for all drivers [1], so i915 and i965 drivers now claim the support of this OpenGL extension, but texture storage feature does not actually work there. . [1] . This patch is just workaround to make the game work on intel videocards with new Mesa. But real problem should be fixed in Mesa. (Closes: #718680) -- Boris Pek Thu, 19 Dec 2013 15:37:09 +0400 astromenace (1.3.2+repack-1) unstable; urgency=medium * Update to stable release 1.3.2. * Bump Standards-Version to 3.9.5 (was 3.9.4): no changes required. * Add build dependency on libfontconfig1-dev. * Update get-orig-source in debian/rules: - always download latest version of program - rename root directory for specifying program version * Update patches: - debian/patches/compress_gamedata.patch - debian/patches/debian_customisations.patch * Add patch debian/patches/enable_fontconfig_support.patch. * Delete patch debian/patches/fix-font-in-use.patch: fontconfig is supported now, so this workaround is not needed anymore. * Delete patches: - debian/patches/01_keyboard_control-fix.patch - debian/patches/02_blinking_triangles.patch - debian/patches/03_overflow_vfs.patch - debian/patches/04_textures_quality.patch - debian/patches/05_blend_disable_fix.patch - debian/patches/06_compression_options_fix.patch - debian/patches/07_percent_sign_profile_input_fix.patch - debian/patches/08_do_not_touch_home_dir.patch They are in upstream now. * Simplify debian/astromenace.postinst: fontconfig is supported now, so symlinks to fonts are not needed anymore. * Package astromenace depends on astromenace-data-src (>= 1.3.2~) and fonts-linuxlibertine now. * Update years in debian/copyright. -- Boris Pek Thu, 19 Dec 2013 09:48:06 +0400 astromenace (1.3.1+repack-3) unstable; urgency=low * Add temporary patch debian/patches/08_do_not_touch_home_dir.patch: Without this patch AstroMenace creates directory ~/.config/astromenace/ during generation of gamedata.vfs file. When sudo is used for package installation, this created directory is owned by root, so game settings cannot be saved by user. (LP: #1181847) * Add xz-utils to astromenace dependencies. (Closes: #714609) * Fix lintian note desktop-entry-lacks-keywords-entry. -- Boris Pek Mon, 01 Jul 2013 22:02:35 +0300 astromenace (1.3.1+repack-2) unstable; urgency=low * Add temporary patches: - debian/patches/01_keyboard_control-fix.patch: fix minor bug with keyboard control over active menu elements during setup game control keys. - debian/patches/02_blinking_triangles.patch: fix bug that might corrupt overall game rendering (big blinking triangles over scene). - debian/patches/03_overflow_vfs.patch: fix overflow in VFS code. (Closes: #709279) - debian/patches/04_textures_quality.patch: fix Textures Quality option work during game data loading with new planetary and normal map textures. - debian/patches/05_blend_disable_fix.patch: fix minor bug in texture blend setup code (now will change OpenGL state proper during blend disabling). - debian/patches/06_compression_options_fix.patch: fix menu elements texture generation, will count on compression options now. - debian/patches/07_percent_sign_profile_input_fix.patch: fix text input code in Profile Menu for percent sign (%). All these patches are already applied in the upstream VCS and will come in the next stable release. -- Boris Pek Wed, 22 May 2013 23:10:26 +0300 astromenace (1.3.1+repack-1) unstable; urgency=low * Initial release (Closes: #493350). -- Boris Pek Tue, 09 Apr 2013 02:04:25 +0300